There's been a lot of discussion after the advent of Mk. 3 about "faction identity." Everyone came out the other end of the transition wondering what that identity was, if it had been lost, if it had been redefined. Some factions had a fairly major shift; Circle, for example, I think changed quite drastically in a lot of respects (and it largely changed away from what I enjoyed about the faction.) A lot of people insist on making very vague claims about exactly what their factions' identity is, I hear lots of buzzwords floating around about "guerilla warfare" or "tricky" or any number of just general concepts or terms rather than actual, definitive specifications about what makes a given faction what it is. Protectorate, for example, gets called a "denial" faction really often, but... what exactly does that mean? There's very little specific brought up as to exactly how much of that exists, whether it's really faction defining, ...